| 000 | 01364cam a2200301 a 4500 | ||
|---|---|---|---|
| 001 | 13477 | ||
| 003 | BD-RjUL | ||
| 005 | 20211208235448.0 | ||
| 008 | 140201s2010 inuaf 001 0 eng | ||
| 020 | _a9780470574928 (paper/website) | ||
| 020 | _a0470574925 (paper/website) | ||
| 035 | _a(BD-RUCL)13528 | ||
| 040 |
_aDLC _cBD-RUCL _dBD-RUCL _dDLC _beng |
||
| 041 | _aeng | ||
| 082 | 0 | 0 |
_a794.81526 _222 _bMUD 2010 |
| 100 | 1 |
_aMullen, Tony, _d1971- _942036 |
|
| 245 | 1 | 0 |
_a3D for iPhone apps with Blender and SIO2 : _byour guide to creating 3D games and more with open-source software / _cTony Mullen. |
| 260 |
_aIndianapolis, Ind. : _bWiley Pub., _cc2010. |
||
| 300 |
_axxi, 298 p., [8] p. of plates : _bill. (some col.) ; _c24 cm. |
||
| 490 | 1 | _aSerious skills | |
| 500 | _aIncludes index. | ||
| 505 | 0 | _aGetting started with 3D development for the iPhone -- Introducing graphics programming in SIO2 -- Saying hello to the Blender/SIO2/iPhone world -- Going mobile with SIO2 -- Extending interactive feedback with picking and text -- Creating an immersive environment in SIO2 -- Props and physical objects -- Animating a character -- Working with widgets. | |
| 650 | 0 |
_aComputer games _xProgramming. _942037 |
|
| 650 | 0 |
_aiPhone (Smartphone) _xProgramming. _942038 |
|
| 830 | 0 |
_aSerious skills. _949273 |
|
| 942 |
_2ddc _cBK |
||
| 999 |
_c13477 _d13477 |
||