Gamification : a practical guide for librarians /
Elizabeth McMunn-Tetangco.
- xv, 131 pages ; 28 cm.
- Practical guides for librarians ; no. 31 .
Includes bibliographical references and index.
Why games? -- Personalization -- Setting goals and objectives -- Designing your project -- Identifying partners and making a case -- Types of games -- Using games in instruction -- Game accessibility -- Games assessment -- Themes and predictions.
9781442279131 (pbk. : alk. paper)
Libraries and community. Libraries--Social aspects. Libraries--Marketing. Library orientation. Games--Design and construction. Libraries--Special collections--Games. Libraries--Activity programs. Gamification.